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Project Introduction|項目介紹

This platform relies on the two projects of the Hong Kong Polytechnic University, 'Building an Interactive Platform for Practical Design Project between Students and Industries', Teaching Development Grants (TDG 2019-22, 49KK), 2020-2021 and 'Enhancing Student Learning Experience through Practitioner-research in Textile and Fashion Design', Funding for Strategic Plan Initiatives to Expand Research Elements in the Undergraduate Curriculum (SP1(B)2020-22, 9AHV), 2021-2022.

Multidimensional Platform project aims to provide an interactive online platform which is beneficial for university-enterprise cooperation. Enterprises and students have more online and offline opportunities to gain a better mutual understanding and actively collaborate. Combined with the “learning to learn” theory, this sustainable platform can enhance the learning of students so that they learn capabilities over time through guidance and practical projects exercise.

Through Practitioner research project, it will be transformed student’s learning mode from being “taught to learn” to “self-directed study”. Moreover, it will also help students to develop their textile and fashion design project with more digital techniques and apply the research finding into design practice. Subject instructors will mentor students at the different research steps to improve their research ability and more opportunities will be provided as well to let students present their design works widely.

此平台依託於香港理工大學的「為學生與企業構建一個互動的實用設計平台」項目,由教學發展基金資助(TDG 2019-22,49KK),2020-2021;以及「通過實踐研究提升服裝及紡織設計專業學生學習體驗」項目,由擴大本科課程研究元素的戰略計劃基金資助(SP1(B)2020-22, 9AHV),2021-2022。

多維平台項目旨在提供一個有利於大學與企業之間合作的交互式在線平台。通過平台,企業和學生將擁有更多的線上和線下交流機會,互相增進了解並積極協作。結合“學習學習”的教育理論,這個可持續發展的平台可以增強學生的自主學習能力,隨著時間的推移學生通過指導和實際項目的練習使他們不斷發展自我能力。

通過實踐者研究項目,它將把學生的學習模式從“從教到學習”轉變為“自主學習”。此外,它也將幫助學生利用更多的數字技術發展他們的紡織品和服裝設計項目,並將研究成果應用到設計實踐中。學科導師將指導學生進行不同的研究步驟,以提高他們的研究能力,同時還將提供更多的機會,使學生廣泛地展示他們的設計作品。

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Our Vision & Mission|願景與使命

To be the leading platform that benefits

students for ‘learn to learn’ and practical design.

成為學生能受益於「學會學習」和實用設計實踐的領先平台。

  • To activate students’ motivation;

  • To nurture students to develop learning habits;

  • To help students gain experience, knowledge, skills and potential job opportunities.

  • 激發學生的學習動力;

  • 培養學生養成學習習慣

  • 幫助學生獲得經驗、知識、能力和潛在的工作機會。

Conceptualising Learn to Learn|

​學會學習的概念

Learning to learn is a multidimensional ability to engage consciously in a sustained process to become a more autonomous, effective and adaptive learner.

學會學習是一種多方面的能力,學習者能夠有意識地參與到持續的過程中,

從而提升自我學習的自主性、有效性和適應性。

  • Learning to learn is multidimensional.

  • Learning to learn is an ability that can be developed.

  • Learning to learn is a process that students can be engaged in.

  • 學會學習是多方面的。

  • 學會學習是一種可以發展的能力。

  • 學會學習是學生可以參與的過程。

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Necessity of Learning to Lear|
學會學習的必要性

NOW|現在

Help students transition from school to university.

幫助學生從中學過渡到大學

  • Some students come to the university with disengagement, underachievement, self-doubt, feeling of academic inadequacy, lack of motivation.

  • Students’ comments extracted from the First Year Experience Survey and Graduating Students Survey:

  1. The discipline I am in is not what I want the most in PolyU so I lack motivation sometimes.

  2. It is hard for me to explore my interests and decide my major.

  3. I struggle to cope with the learning of quite a few subjects in the beginning of my study life.

  • 有些學生進入大學時會表現出不適應,學習成績不理想,自我懷疑,學習興趣不足,缺乏動力的感覺。

  • 從「新生體驗調查」和「即將畢業的學生調查」中摘錄的學生評論:

  1. 我在PolyU念的學科不是我最想學習的,因此有時我缺乏動力。

  2. 我很難探索自己的興趣並決定自己的專業。

  3. 在我的學習生涯開始之初,我努力應付許多學科的學習。

FUTURE|將來

Preparation for a rapidly changing future.

 為快速變化的未來做準備

  • Learning expires very quickly in a rapidly changing world.

  • Ability to learn in, and adapt to, new environments is crucial.

  • Such a world requires lifelong learners.

  • 在瞬息萬變的世界中,舊知識很快過時。

  • 在新環境中擁有學習和適應的能力至關重要。

  • 這樣的世界需要終身學習。

Strategic Plan|戰略計劃

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Proposed Model for Platform 提出的平台模型

01. We mainly provide a platform for students to learn 'learning to learn' knowledge, interact with industries and evaluate themselves;

 

02. Companies can interact with students through the platform;

03. Teachers can help students grasp 'learning to learn' knowledge through knowing about 'teacher's guide' on the platform.

Guides for Getting Started|
平台使用指南

01. 我們主要為學生創建一個可以學習「學會學習」知識,與企業互動和學生自我評估的平台;

 

02. 企業可以通過平台與學生互動;

03. 老師可以通過在平台上了解「老師指南」部分,幫助學生掌握「學會學習」知識。

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